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The target must make a DC 10 Constitution saving throw. The worm attempts to pull itself into the body of a humanoid it is attached to. A creature, including the target, can use its action to detach the worm. The worm can detach itself by spending 5 feet of its movement. Hit: 1 (1d4 – 1) piercing damage and the worm attaches itself to the target. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. The worm has advantage on saving throws against spells and magical effects.īite. The worm regains 1 hit point at the start of each of its turn even if its hit points are reduced to 0. Senses blindsight 30 ft., passive Perception 11 Worm of GluttonyĪbilities Str 9 (-1), Dex 5 (-3), Con 10 (+0), Int 7 (-2), Wis 12 (+1), Cha 5 (-3)ĭamage Resistances cold, fire, lightning bludgeoning, piercing, and slashing from nonmagical attacksĬondition Immunities blinded, deafened, exhaustion, poisoned If all gluttony in the multiverse is wiped out, the worm withers into nothing, leaving nothing but a thin, crumbling shell. Unfortunately, as long as gluttony exists in the multiverse, the worm rejuvenates 1d10 x 10 years later. However, if a solar should sacrifice itself in the presence of the worm, it can use its dying wish to destroy the worm. Some believe that as long as gluttony exists in the multiverse, the Worm of Gluttony cannot be destroyed.
![praey for the gods worm boss praey for the gods worm boss](https://i.ytimg.com/vi/VQNfP-qHBlQ/maxresdefault.jpg)
However, the Worm imbues the host with extraordinary resilience, making its host nearly indestructible–so long as the host continues to feed itself, that is. As a host, the creature develops the same insatiable hunger of the Worm, eating anything in sight.
![praey for the gods worm boss praey for the gods worm boss](https://i.ytimg.com/vi/wRexEtWq62g/maxresdefault.jpg)
Then, it expands its form, placing its mouth within the mouth of the creature it possesses. But since Rorglum lacks any place to hide or method of gaining sustenance, all the worm has to do is wait for its target to exhaust itself.įrom there, the Worm crawls into one of its quarry’s orifices, pulling itself into the creature’s stomach or gullet. The Worm is surprisingly slow, inching its way across the barren landscape towards its prey. All it possesses is a small, puckered sphincter of a mouth. It glistens with reddish pus, potentially a byproduct of the lives it has devoured. The Worm of Gluttony is roughly the size of a dog. The reason there is nothing in Rorglum is that its single inhabitant is responsible for eating everything there: the Worm of Gluttony. Keen observers will soon realize the true horror of Rorglum. There is no weather in Rorglum, just a blank, black sky above, absent of stars and other planetary bodies. The layer resembles a massive dirt pit, devoid of life of any kind. Perhaps no domain is worse than layer 1,000, Rorglum.Īt first, Rorglum doesn’t seem that sinister. Among its infinite layers, one finds the homes to countless demons, each domain worse than the next. The Abyss is home to all sorts of depraved horrors. So far, the Seven Deadly Sins Artifacts are as follows:Īs you’ll see with this next one, it’s a bit of a different “artifact.” Worm of Gluttony
#PRAEY FOR THE GODS WORM BOSS FULL#
Of course, they would have to be attuned, but the artifact of avarice would allow you to attune to the full set. Sounds awesome! With Infinity War still on the brain, I got the idea that maybe one person can hold all seven deadly sins artifacts at once. I’m running a campaign that each sin is a mini-boss (or ally) and me and my players are having a great time with it.” “Would love to see what magical cursed items under the theme of the seven deadly sins. This request comes from one of my Patrons. DM Dave 6 Comments on Worm of Gluttony | Seven Deadly Sins Artifacts Posted in Monsters